A downloadable game for Windows, macOS, and Linux

You start as a little seed who must grow into a beautiful plant...

Lay down your roots to collect water, use that water to raise up your stem and collect energy. Use that energy to grow more roots, and so on... As your production and capacity increase, you'll be able to produce flowers and even one day a fruit, to produce a seed of your own.

Controls

- Click on a piece of the plant to select an upgrade.

- Click and drag to pan the camera

- Scroll to zoom


Credits

Programmed By: NotExplosive

Music By: Ryan Yoshikami

Download

Download
Latest - Windows 14 MB
Download
Latest - Cross Platform (Requires LOVE2D) 10 MB
Download
Jam (older) - Windows 10 MB
Download
Jam (older) - Cross Platform (Requires LOVE2D) 6 MB

Install instructions

Windows

Download the zip, extract, run

Windowsn't (MacOS / Linux)

Unfortunately I cannot build a mac version of this game since I don't have a mac. But! You can still play it with a little bit of extra work on your part (sorry!)

You'll first need to install LOVE2D at http://love2d.org/ , should be pretty quick and painless.

Download the .love file (labelled as mac/linux friendly below)

Double click to run and that should "just work"

Development log

Comments

Log in with itch.io to leave a comment.

(+1)

What a neat game! It's really interesting how a good strategy for laying out leaves naturally ends up with flowy tree-shapes.

I like this game, really fun and relaxing.

Wow quite an usual plant. Very nice!

(1 edit)

Hey there, do you develop in Unity? really nice game

Hi, no I didn't make this in Unity, I made it in Löve2d

This is a pretty fun game to sit down and play for a half-hour or so! That said, I was growing my ridiculous-looking tree (I grew a zillion branches off of the same area) and I grew a new root, and it crashed. Here's the error message:

Error

roots/buttons.lua:157: attempt to index a nil value

Traceback

roots/buttons.lua:157: in function <roots/buttons.lua:146>
nx/game/actor.lua:256: in function 'callForAllComponents'
nx/game/actor.lua:211: in function 'onMousePress'
nx/game/scene.lua:336: in function 'onMousePress'
nx/scene-layers.lua:28: in function 'onMousePress'
nx/input.lua:8: in function <nx/input.lua:6>
[C]: in function 'xpcall'

Not sure why that happened but it was going well before that.

(+1)

Thanks! I'll look into that

(1 edit) (+1)

you need to specify the LÖVE version to use and put a link to it. LÖVE's API break a lot. Good game.

It's specified in the conf.lua, I thought that would be enough. Thanks for the tip though!

I forgot to mention, great game!

(1 edit)

Thanks for playing!

(+1)

Nice relaxing game.

(+1)

I made a silly lil' video covering this game!

Awesome work!

(+2)

I really enjoyed playing it

(+2)

Really cute and immersive game! It was a lot of fun.

(+2)

this is awesome and you know it. Shared it with my friend who plants a lot and she loves it as well!

(+2)

Thank you for the kind words and thank you for sharing it!

(+3)

Man, this is really cool.

Great job!

(+1)

Thanks!