New: EXP, Campaign, Boss fight
+ You can now see two gems ahead of your current board
+ You now gain EXP for killing monsters, EXP gets you more action points
+ You can now press space to end your turn
+ Campaign mode has been added
+ You can use the mouse to move
+ Chests now vanish when combat is over
+ You now automatically take a step into a room
+ Enemies will take the first turn
+ New tile type: Stairs! Similar to doors except they take you to a whole new area
+ Added a boss fight
- The match3 board is now slightly smaller
- You start out with fewer action points
* All buttons now all have a consistent look and feel
* The match3 board is now refreshed at the start of your next turn, rather than the end of your current turn. It will never have errant matches.
* Adjustments to gem rarity
* Gem randomization is totally revamped
- bug: Sometimes you can start out with natural matches, even more rarely you can get a natural match on your board, but it won't execute
Files
Get Three in a Rogue: Classic
Three in a Rogue: Classic
A match-three Roguelike!
Status | Released |
Authors | NotExplosive, quarkimo, Jessica Turner |
Genre | Strategy, Puzzle |
Tags | 2D, Casual, Level Editor, LÖVE, Pixel Art, Roguelike |
Languages | English |
More posts
- Version 2.1 is Live!Jul 26, 2020
Leave a comment
Log in with itch.io to leave a comment.