This was a lot of fun! I'm assuming there's no endgame, being I once turned back and found a new room in its place, so it did drag once I realized that, but it was still very fun to try and make it through as many rooms as I could. Cool stuff!
Three in a Rogue
A downloadable game for Windows, macOS, and Linux
Created for the GMTK Game Jam. The theme was "Out of Control". Three in a Rogue has the player control a roguelite game via Match-3 mechanics.
- You have three actions per turn.
- Swapping tiles uses up one action. Swaps can made with two tiles adjacent to each other.
- Potions use one action, they clear all blocks of that colour.
Version 2.2 is live!
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
Thanks for playing. There's no endgame (yet!) But in a few weeks I'm gonna add a patch that will hopefully include a non randomized map and a boss fight.
Yo’, Templar here, I don’t know if it’s a bug or I’m doing something wrong, but clicking back to main menu in the level editor doesn’t seems to be working, the game itself is fun, but there’s no real reward for exploration, adding an incentive would really help.
To go back to the main menu you need to click the back arrow and then click the words that say "go back" ... That's not great UI huh? I'll fix that.
Thanks for the note about exploration. I'll consider that for the next patch.
The frequency of move forward blocks needs to be, like, doubled at least. It's very easy not to die, but it's very very hard to move.
If I fix in in the post jam build will you play it again?
Android version please ^^
Although love can technically be exported to android, I've never done this successfully.
Very cool concept, though it felt a bit slow. Good work!