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ayy the line is finally accurate. funnily enough that threw me off at first, as i was used to compensating for the inaccuracy. 

the game is still loud af and i had to turn my volume down a lot.

the level that say "sometimes you need to change the wind direction more than once" can be beaten without changing the wind direction more than once lol. 

i love that you can see the previous arrows flight paths now. it is so helpful. 

for some reason the line stops when it goes into a yellow surface, despite the arrow being able to go through it, as it is just background art.

quick shots are a interesting, but seemingly useless feature. why there are two types of quick shot idk. 

balloons can still be cheesed, although all the new balloon stages are either way too hard to reasonably cheese or just straight require using the wind to beat.

in "reach for the skies i somehow hit a target on the side and it counted.

the editor at the end is a fun little thing to mess around with as a bonus for beating the game.

all in all a fun game. you certainly had more room to work with than in gale 1. id say its definitely an improvement. the levels feel a lot nicer to play, with lots of chances to recover. im starting to think you like math, with how many levels had math names.

I think it's really cool that you made a second one of this. Keep it up.

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Very cool to see more work on this, it's such a nice mechanic and it's shaping up really well.

I recorded some footage for this game a while ago if it's of any interest!
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This is awesome! Congrats on the release!