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what a game. this was a lot of fun to play. also two more websites full of games at the end!! you spoil me.

this game gives off massive pents wacky zany roadtrip to adulthood vibes due to the music, artstyle, humor and the way the keys and locks look. it didnt hit me till the third stage, where the combination of the keys, locks and the music made it clear to me. if this is trying to use that style, than you did a great job, if not then this is a major coincidence and you should forget that game and not think about it. i loved that game but also have ptsd from finding the ultimate secret and other "fun" parts of that game, so i wouldnt think about that game if you dont know it. 

i like how everone goes through the same area, but with different paths. you arent inherently told each characters correct path but after a bit it becomes really clear which character has to take which path due to becoming more familliar with the characters abilities.

well except for the knight. in part 3 he can go partially through the sheriff route. in part 4 he can partially go through the cow path, and partially go through the miranda path backwards which bugs out the blue button and door as they disappear. the knight is the character that doesnt really take a path and just feels like he is skipping through the parts. its less so finding a route for him and more so finding what other routes he can take due to his unique movement. but thats why i love him and always looked forward to him, so i could see what unintended routes i could access after following the others paths. the knight felt a lot more powerfull because of how he doesnt feel like he needs to solve puzzels, but instead can do mostly as he pleases. thats why i liked the ending as he really felt like more than a joke due to his powerfull mobility.

bit of a oversight. you can get out of bounds in the first part with the knight. you may have thought of this as there is a red barrier around the area that doesnt allow you to go far. you can also do it in part 4 at the end which also doesnt do much. this again showing the power of the knight and why he is in the kings service.

also a bit of an oversight, in the second stage in the cow puzzle you are intended to use two anvils, but the first is enough to get through.

however there is one critizism that i have with the game. part 4 for the sheriff felt so wrong. i thought i had found a bug with being able to move through the red wall from the button. turns out that was the correct path, but it felt so wrong. the second part broke my brain because you needed to put the box in the blocked spaces and could push them out. it all felt so wrong. i think that part could have been revised to make it feel more correct.


all in all a great game. i had a lot of fun. the puzzles were (mostly) intuitive and were fun to solve. i have come across a treasure trove of fun games to play. i hope they are all as great as this one, but i may be setting too high expectations as this really was an amazing game.

(+1)

this deserves far more attention.
what a clever, fun, cute little thing.